package snake;

import boogie.game.Game;
import boogie.game.GameState;
import java.awt.Color;
import java.awt.Font;
import java.awt.Graphics2D;

/**
 *
 * @author Boogie
 */
public class PausedState extends GameState{
    public final static String NAME = "pausedState";
    public PausedState(Game game) {
        super(NAME, game);
    }
    
    @Override
    public void onInit() {
       
    }

    @Override
    public void drawBackgorund(Graphics2D g) {
        g.setColor(Color.WHITE);
        g.setFont(new Font("Arial", Font.PLAIN, 100));
        g.drawString("PAUSED!", 10, this.getGame().getHeight()/2);
    }
    
}
